BMDD , Apr 18, For the player who wants to run these tests, this software is the best there is, in my opinion. But I found the phrasing in the second example confusing. Assume that you are dealt 12 against a dealer 2. Blackjack side bet that pays when the dealer busts.
Now turn around, put that on. Grind, make it get a little bigger! You gotta do the cookin' by the book! Oct 30, Threads: March 2nd, at 7: Would you like me to provide them? Oct 15, Threads: March 2nd, at 8: Jan 5, Threads: March 2nd, at 9: But I don't believe HiLo indexes change with the number of decks. The index number is the true count, which is the running count divided by the number of decks remaining.
Oct 10, Threads: March 2nd, at Many people, especially ignorant people, want to punish you for speaking the truth. March 3rd, at 2: My first and only counting system that I used was the Red 7 count. I'll peek at Hi Opt 1 for curiosity. Thank you everyone for the info and support. This community exceeded my expectations once again.
The first link does not specify all the rules I need but at least it is h The second link does not allow me to adjust the game rules. The second one would be perfect if I could do this. You could get Casino Verite software and get everything you need. I wonder where Blackjack Apprenticeship got their numbers. Says Surrender 17 vs. A in a H17 game. A few of the other numbers are a bit different from what I've seen widely published as well.
BMDD , Apr 17, Brock Windsor , Apr 17, According to this, you can do as low as Thunder , Apr 17, BMDD , Apr 18, It took my computer two weeks, running 24 hours per day, to run these 1. There is virtually no dollar and cents difference to the player. Because there are many differences among the recommended indices for these three systems, however, my simulation results led me to hypothesize that strategy index numbers may not be such precise indicators of when to alter basic strategy, or, at least, that the "borderline" for the coin-toss decisions may be a fairly wide line.
So I followed up that column, and this initial set of simulations, with another test to see just how wide that borderline might be. I used the top 18 indices. I did this systematically. In both simulations, I used a 1-to-8 spread, and I also tested the effect of not betting on negative counts. What is meaningful for players is that a highly simplified version of the Hi-Lo strategy indice charts performs with equal power to the precise version.
To the player who might find it difficult to memorize and utilize many different strategy indices, this opens the possibility of learning just three strategy indices, and learning the changes in blocks.
Forget the charts and flash cards with different numbers for each decision. They are a waste of time and effort. But, how well would this approach work in single-deck games, where playing strategy is so much more important? I ran million hands and tallied the results with both a flat bet and a 1-to-4 spread. I then tested two "lite" versions of the Hi-Lo. I ran off million hands with this highly simplified strategy, keeping all other conditions identical.